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Unity 2017.1 is here!

For years Unity has given aspiring game designers their most important tool completly free. Making the Unity game engine free to the public made Unity the most used engine to date, with tools & features  to match it's paid counterparts. 

For more features that would make fellow game designers life's a bit easier, you can also sign up for a subscription that delivers  features that not even  it's peers like the highly acclaimed Unreal Engine 4, whose developers made it free months after launch.

Unity has been preparing for it's  2017.1 update for sometime . The update will bring many features and tools to help game designers bring their Ideals and creations  to fruition in a much better fashion. 

 Some of the features and updates are down below. For everything new click the link at the bottom of the page. (All info is taken directly from Unity's official blog, Link below!)

Artists & Designers: Brand new tools for storytelling and in-game sequences

Unity 2017.1 introduces new ways artists & designers can create stunning cinematic content, compose artistic camera shots and tell better visual stories with the Timeline, Cinemachine and the Post-Processing Stack tools.

Timeline is a powerful new visual tool that allows you to create cinematic content such as cutscenes and trailers, gameplay sequences, and much more.

Cinemachine is an advanced camera system that enables you to compose your shots like a movie director from within Unity, without any code, and ushers in the era of procedural cinematography.

The Post-Processing Stack lets you easily apply realistic filters to scenes using film industry terminology, controls, and colour space formats to create high quality visuals for more dramatic and realistic looks, so you can tell a better visual story.


Efficiency: collaboration, live-ops analytics, tools

We’re announcing Unity Teams, a set of features and solutions that simplifies the way creators work together, which includes Collaborate (now out of beta) and Cloud Build.

Our live-ops Analytics introduces new, easier ways to understand your users and dynamically react and adjust your games without having to redeploy.

On top of that, there are many productivity updates to the Editor, including improvements to FBX import, animation workflows, 2D functionality, working with assets bundles and Visual Studio integration

Graphics & Platforms:  improvements across the board

There are a number of advancements in the areas of Particle Systems and the Progressive Lightmapper offering more options to achieve your artistic vision and control performance. Various platforms get rendering boost options with Deferred Rendering on iOS and NVIDIA VRWorks on PC.


Below is one of many new features added in the Unity 1017.1 update( more info at the link down below)

Those are just the highlights of Unity 2017.1, Check out the link below to dive deeper into the update!

This is ForeverGaming and I hope you have a great day!

SOURCE: Unity Blogs

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